#ifndef INCLUDE_FILEHANDLING_H
#define INCLUDE_FILEHANDLING_H
#include <iostream>
#include <string.h>
#include <stdio.h>

using namespace std;


class FileHandling
{

public:
	FileHandling();
	~FileHandling();
	void LoadLevel(string textname);

	
	
	int GetEnemyNumber(char* enemytype);
	int GetBossNumber(char* bosstype);
	

private:
    char* mTextname[256];
	char mEnemyType[256];
	char mBossType[256];
	FILE* fileptr;
	
	int mEnemyNumberA;
	int mBossTypeA;
	int mEnemyNumberB;
	int mBossTypeB;
	int mEnemyNumberC;
	int mBossTypeC;
	int mWavenum;


};
#endif